
So even though I played it in my 30's, it gave me some nostalgic fuzzies for an era since passed.įor my part, it was a game that really embraced a fun, 90's shonen anime aesthetic from a time when I still really enjoyed that medium. It also looked great in its original SFC incarnation and had digitized voices.įor my part, it was a game that really embraced a fun, 90's shonen anime aesthetic from a time when I still really enjoyed that medium. I think the reason it's been held in such high regard is that it was the first of something that went on to relative greatness set a standard and expectations (see also: my avatar).

This was very disappointing since, as you may be aware, skits are a great way to learn more about the party and see how they interact with each other. One thing I didn't care for, however, is that there are no subtitles for the skits and the audio fidelity is low quality so it has hard for me to hear them. The real charm in the game is the world and characters. I'm not one to get too mechanically involved into my RPGs, but I remember reading the combat system had been brought to be more in line with Destiny and I found it fairly enjoyable. (I also have the PSP Narikiri Dungeon version as well, but I hated the battle graphics.) instead of the Chibi/super deformed style, they went with a much more balanced and appropriate design that shows the series’s intentions.I played the PS 1 for the first time a few years back and really enjoyed it. The battle sprites are now in a better shape than its successors. It took some ideas from the Tales of Phantasia, like the whole map is now in 3D instead of 2D like on Tales of Destiny. Its a shame that they didn’t include the skits from the original Japanese version though. Tales of Phantasia: Narikiri Dungeon X John Games - Roleplay1 DOWNLOAD: Mirror 1: Mirror 2: New Tales of Phantasia: Narikiri Dungeon X scans arrange been released, which revealed a brand contemporary character exclusive to the re-establish. You pull off attacks like you would with a fighting game and do combos according to your set of skills! Like most tales games, Tales of Eternia uses “Linear Motion Battle System” which is basically a fighting style gameplay as an RPG battle system. Suddenly a shining falling aircraft comes crashing down from the sky revealing a beautiful dark skin maiden Meredy (a Foreigner?) and her faithful companion Quickie! with no clue from where she came from and what language she’s speaking, they set out to find their friend Keele Zeibel (a Student) for help! they soon found out that meredy is a celestian and she came to Inferia to warn them about the grand fall and how to prevent it from happening! Gameplay: In one peaceful day, Ried Hershel (a Hunter) goes out to his usual hang out spot when out of nowhere he meets his childhood friend Farah Oersted (a Farmer/Fighter).
